- The 15 Most Influential Games of the Decade | GameLife | Wired.com
Great list outlining the 15 most influential games (and subsequent themes) that came to pass over the past decade when gaming became the entertainment and financial powerhouse it is. - Releasing Early Is Not Always Good? Heresy!
A decent argument against the commonly-held assumption that it's best to release early. - Mobile Advertising: 5 Things You Need to Know to Succeed in 2010
Good piece outlining a smart marketing approach to attacking the rapidly evolving mobile landscape. - Matt Witt: The DNA of a 21st-Century Creative
Curiosity, Storytelling, Experience Vision & Control of Fear – what more could you want from a Creative? - New York Startup Movement | Michael Karnjanaprakorn
Great post about how New York has become such an energetic center of innovation. East Coast represent! - What’s the suckage to usage ratio? – (37signals)
Clever way to think about products and the real impact of some poor UX decisions. - Great Examples Of Coming Soon Pages And How To Create Yours | Spyre Studios
Great inspiration to check out when planning your coming soon page. The key is to strike the right balance between information, engagement and generating excitement. - Candy Chang – Design – Street Vendor Guide
Another awesome city project from @candychang.
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