Adam Greenfield to be Nokia’s new Head of Design Direction

by Alex Rainert on March 21, 2008 · 2 comments

in Design,Mobile,Reading List,Thoughts

Adam Greenfield, author of the seminal book Everyware: The Dawning of Ubiquitous Computing has accepted a position at Nokia as “Head of Design Direction, with a remit for the service and user interface domain.”

As someone who’s enjoyed Adam’s work for a long time, I’m genuinely anxious to see what he can do to push things forward working at a company with such incredible device penetration globally. It’s hard for me to think of a better place to be if you want to have far-reaching impact in that space.

On a side note, if you have even the slightest interest in ubiquitous computing and the potential benefits and impacts of, both technological and philosophical, of technology in the future, I highly recommend you grab his book .

Read more from Adam on the new position: Architecture in Helsinki « Adam Greenfield’s Speedbird

  • http://www.whitneyhess.com/blog Whitney Hess

    Thanks for the book recommendation. I’ve added it to my Amazon Wish List.

    I took a course on Ubiquitous Computing in grad school and still find it to be one of the most fascinating topics in technology today — not to mention among the most difficult design problems for user experience professionals. We go out into the field and conduct research to see how people use certain tools in their typical environment and devise solutions that will be successful given the context. But what happens when that environment is constantly changing and our users’ goals, motivations, behaviors, expectations change as a result? Our designs need to adapt in a seamless way that almost goes unnoticed. So do we create five solutions for five contexts and piece them together in a cohesive way, or do we need to think much more broadly and attack the problem holistically? Where do we start?

  • http://www.whitneyhess.com/blog Whitney Hess

    Thanks for the book recommendation. I’ve added it to my Amazon Wish List.

    I took a course on Ubiquitous Computing in grad school and still find it to be one of the most fascinating topics in technology today — not to mention among the most difficult design problems for user experience professionals. We go out into the field and conduct research to see how people use certain tools in their typical environment and devise solutions that will be successful given the context. But what happens when that environment is constantly changing and our users’ goals, motivations, behaviors, expectations change as a result? Our designs need to adapt in a seamless way that almost goes unnoticed. So do we create five solutions for five contexts and piece them together in a cohesive way, or do we need to think much more broadly and attack the problem holistically? Where do we start?

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